Kannagi Ako
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Theme Song |
ADVANCEMENT
ATTRIBUTES
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STUDY
TRADE GOODS
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STRONG HIT | 1 | REQUIREMENTS | 1 | RESULT | |
Effort | 1 | Does not Req Hit or Success | You may re-roll a single die from this Roll. | ||
Bless Action | 1 | Primary Skill, Not a Success | Add +2 to this Roll (this may make this Roll a Success). | ||
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COMBAT
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DEFENSIVE STATS
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Adjacent to an Ally Reduce all End Dmg by 2 |
.. | Light Cover +Int Defence |
.. | Heavy Cover +Int x2 Defence |
.. | Entrenched +Int x3 Defence Immune to Critical Hits if you have Endurance. |
Outfit | .. | Defence | .. | vs Tac | .. | Body Armour |
.. | Head Armour |
.. | at 0 End | .. | Endurance | .. | Slots | .. | Weight | .. | Type & Variations | .. | Acquire | .. | Resources | |||
Stone Lion's Favour | .. | +1 | .. | -1 | .. | 3 | .. | 2 | .. | -2 | .. | - | .. | 7 | .. | - | .. | Light, Splint, All Protection | .. | 14t + 2 Kn | .. | 4 | |||
Natural, Treat this Outfit as Light for the purposes of sleeping, equipping and removing, You must be able to use All-Powers, counts as a Leadership Toolbox, -1 Stealth, Modifications: Impressive | |||||||||||||||||||||||||
Utility Items | .. | Acquire | .. | Resources |
Eternal Watcher's Benediction Natural, Divine Aura, counts as a Resolve Toolbox, All allies within 3 spaces of you gain +2 Hit and Recovery (does not Stack), Requires All-Power | .. | 14t | .. | 0 |
Weapons | .. | Hit (+Skill) |
.. | Range | .. | Max Rng | .. | Ideal Rng | .. | End Damage |
.. | Crit Damage |
.. | Ammo | .. | Load | .. | Weight | .. | Weapon Type & Variations |
.. | Acquire | .. | Resources | |
Innate Weapon | |||||||||||||||||||||||||
Limbs | .. | +0 | .. | 1 | .. | 1† | .. | 1st | .. | 0† | .. | 1 | .. | - | .. | - | .. | - | .. | Tackle | .. | Auto | .. | - | |
Natural, Small, Blunt, Str-2 End Dmg, *Hit +Str with Tackle Action, †+2 End Dmg OR +7 Max Rng if you have a improvised Weapon (torch, sword hilt, chair or stick). | |||||||||||||||||||||||||
Finesse | |||||||||||||||||||||||||
Surudoitsume | .. | +5 | .. | 2 | .. | 2 | .. | 1st | .. | 6 | .. | 3 | .. | - | .. | 1 | .. | 1 | .. | Blade, Broadsword, Steel | .. | 12t + 2 Kn | .. | 4 | |
"Sharp Claw," When you Hit with this Weapon you gain +1 Momentum, Variation: Divine Weapon, Modifications: Old Heirloom, Familiar, Practiced, 2 Handed Practice | |||||||||||||||||||||||||
Tactical | |||||||||||||||||||||||||
Ayaka | .. | +6 | .. | 1 | .. | 2 | .. | 1st | .. | 7 | .. | 3 | .. | - | .. | - | .. | - | .. | Loyal Ally, Prepared Soldier | .. | 14t + 2 Kn | .. | 2 | |
Defence: 16 Armour: 4 Movement: Carry: 4 Bodies: 1 - Durability 1; Modifications: Friend, Well Armed, Trained; At any time you may spend a Willpower point to grant this Companion +1 Armour until your next Turn (Stacks) | |||||||||||||||||||||||||
STRONG HIT | 1 | REQUIREMENTS | 1 | RESULT | |
Critical Hit | 1 | May Crit OR vs 0 Endurance, Hit, 1 use Per Attack (unless Ship) | Deal your Weapon's Critical Damage (- Target's Armour) to a random (roll a d6) Attribute. | ||
Critical Boost | 1 | Does not Req Hit | +1 Critical Damage for this Attack vs all Targets with 0 Endurance. | ||
Effort | 1 | Does not Req Hit or Success | You may re-roll a single die from this Roll. | ||
Impress | 1 | Once per Turn, Attack, Hit | Move 1 space and an ally gains +1 Momentum. | ||
Bless Weapon | 1 | Once per Action, Attack, Does not Req Hit | An allied character within 5 of you gains a free Recovery if they cause a Strong Hit with their next Attack. | ||
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